Who was [Leonardo Torres Quevedo]? Not exactly a household name, but as [IEEE Spectrum] points out, he invented a chess automaton in 1920 that would foreshadow the next century’s obsession with ...
One reply is: First, can a machine be made to play a good game of chess? How a computer was programmed so that it could defeat an inexperienced human opponent ...
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Google DeepMind CEO Demis Hassabis's AI journey had an unexpected start: his early mastery of chess. Years before Hassabis ...
It was in May of that year, in New York, that he lost a six-game chess match to IBM's Deep Blue, the most powerful chess computer of its day. Today, it seems obvious Kasparov should have lost.
Demis Hassabis, a childhood chess prodigy, said his experience with the game afforded him his first brush with AI. He was ...
IBM's Deep Blue system achieved its first victory over a world chess champion on February 10, 1996, when it won the first game of a six-game match against Garry Kasparov. Despite this initial loss ...
Using a database of tens of thousands of top-level games, Kenneth Regan, himself an international chess master, has devised a program that can help determine whether a player is playing like a human ...
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