Ghost of Yotei needs varied biomes, dynamic weather systems, and possibly an annual cycle to avoid monotonous landscapes. Ghost of Tsushima's island setting allowed for diverse environments with ...
Ghost of Yotei could add even more depth to its progression system if it followed the path of Star Wars: Knights of the Old ...
Due to its setting, Ghost of Yotei might find it difficult to avoid one major issue with its map that its predecessor's setting allowed it to avoid. Since Ghost of Yotei is set 300 years after the ...
One of Tsushima's greatest strengths was its combat, but it fell short in one area that Ghost of Yotei can improve on from a ...
Ghost of Yotei is the official sequel to Ghost of Tsushima from developer Sucker Punch. Currently slated to arrive sometime in 2025, the upcoming open-world adventure will introduce us to a new ...
Suckerpunch should learn from its past mistakes and improve upon one feature in Ghost of Yotei that it failed to deliver in ...
Ghost of Yotei needs to avoid this one flaw in Ghost of Tsushima that made it feel like an Ubisoft game and players hated it.
Sucker Punch Productions‘ Brian Blaming has discussed the upcoming PS5-exclusive sequel Ghost of Yotei during a chat on the Creator Content series alongside Team Asobi’s Nicholas Doucet.
Ghost of Yotei follows a new protagonist in a story set 300 years after Jin Sakai’s adventures. PlayStation Studios and Sucker Punch Productions have announced Ghost of Yotei, the highly-anticipated ...