The output of a vertex shader along with texture maps goes to an interpolation stage and then to the pixel shader. The pixel shader is another programmable function that allows flexibility in ...
Microsoft will enabled neural shading and cooperative vectors in a DirectX preview this April. This will allow for better use ...
For 'High' settings, you're going to need an Intel i7-14700K or AMD Ryzen 7 9800X3D CPU, Nvidia RTX 3080 (16GB) or AMD Radeon ...