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Parkour, Shadows and Assassin's Creed
Comparing Assassin's Creed Shadows' Parkour to AC Mirage
Assassin's Creed Shadows is introducing some fresh parkour mechanics to the formula, making it quite a bit different from what AC Mirage offered.
Ubisoft adds parkour changes in Assassin's Creed Shadows
Both Naoe and Yasuke will have additional options to get around the world of Assassin's Creed Shadows, which comes out Feb. 14.
Assassin’s Creed Shadows gets new parkour system as Ubisoft faces difficult year
Ahead of Assassin’s Creed Shadows' launch next month, Ubisoft has shared a surprisingly thorough breakdown of its revamped parkour mechanics.
Assassin’s Creed Shadows’ New Parkour Mechanics Are a Natural Progression of its Premise
Assassin's Creed Shadows is introducing a wealth of new parkour features, and they all go hand in hand with the game's overarching premise.
Ubisoft breaks down the fundamentals of parkour for Assassin's Creed Shadows
With the release date for Assassin's Creed Shadows fast approaching, the developers have taken a moment to highlight the parkour system in the next entry of the popular franchise.
Assassin's Creed Shadows Is Adding Some New Parkour Moves
There are some significant changes coming to parkour in Assassin's Creed Shadows, and not every building will be climbable.
Assassin's Creed Shadows Discusses Parkour Fundamentals
Ubisoft has a new blog out for Assassin's Creed Shadows, as they discuss the finer points of parkour and its mechanics in the game
Ubisoft Reworks Assassin’s Creed Shadows Parkour To Make It Better Than Ever
Learn how Assassin's Creed Shadows has revamped its parkour and movement system to make traversing Japan a blast.
'Assassin's Creed Shadows' Deep Dive Reveals Parkour System Fundamentals - Trailer
Assassin's Creed Shadows will immerse players in 16th century Japan. The country is heading towards a brutal path to unification, where unrest grows as new coalitions appear and corruptive foreign influences infiltrate the land.
Assassin's Creed Shadows Details Parkour Changes
Ubisoft pulls back the curtain on some of the parkour changes being made in Assassin's Creed Shadows, which is due to release next month.
Assassin's Creed Shadows has "unclimbable surfaces" that force you to find physical handholds because Ubisoft wants to be "more thoughtful" about parkour
Shadows will feature some number of "unclimbable surfaces" without physical handholds to grab onto. "This is a pretty big deal for us," according to associate game director Simon
Hosted on MSN
1d
Parkour on Mars – Holy Land Adventures (Ep 3)
"We’re Storror, the parkour crew pushing limits and taking on wild stunts worldwide. Follow us on LiteW8 to catch all the ...
LiteW8 on MSN
1d
Dirty Tramp – Parkour Adventures
"We’re Storror, the parkour crew pushing limits and taking on wild stunts worldwide. Follow us on LiteW8 to catch all the action!" ...
DrewDirksen on MSN
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I Tried Parkour in Crocs!
Brian Matusz, Former Baltimore Orioles Player, Dies at 37: 'A Cherished Teammate' Republicans introduce constitutional amendment to impose term limits Unexpected And Unexplained Structures Found Deep ...
Hosted on MSN
5d
Escaping an Underground Bunker – Intense Parkour Escape
"We’re Storror, the parkour crew pushing limits and taking on wild stunts worldwide. Follow us on LiteW8 to catch all the ...
LiteW8 on MSN
1d
Jim Scraps – Parkour Fails and Outtakes
"We’re Storror, the parkour crew pushing limits and taking on wild stunts worldwide. Follow us on LiteW8 to catch all the action!" ...
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