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It was sprite-based clarity at its finest, and the movement animations—especially the wall-jump—set a standard for fluidity that later SNES action-platformers would chase for years.
It’s the digital equivalent to the traditional animation practice of laying ... The image of Mega Man jumping is one “sprite”; he also has sprites for running, shooting, and so on.
As part of the news, the museum shared a sprite page showing the ... her cloak in what may be a double-jump mechanic. Exact-Advertising630 adds one more animation to the collection, in which ...