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“The Farther Adventures of Robinson Crusoe” — a sequel published in the fall of 1719 — describes later travels, starting with a return to the island. Anyone who reads “Robinson Crusoe ...
Simulating the perils of being stranded on a desert island, the Robinson Crusoe board game series is a daunting epic. Like the many dangers that roam the island, the base game and its various ...
After spending 28 years, two months and 19 days marooned on an island, Robinson Crusoe does not lose his nose for adventure or his “native propensity to rambling”. He crosses the Pyrenees, ...
Real-life buccaneer survival narratives were a major literary genre when Daniel Defoe published his hit novel Robinson Crusoe in 1719. Defoe was influenced by these narratives, and his resulting ...
“The Farther Adventures of Robinson Crusoe”— a sequel published in the fall of 1719 — describes later travels, starting with a return to the island. The tale of the ‘lost’ Gutenberg ...