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Technobubble covers games ... titles in the franchise. Sword Art Online: Hollow Realization feels like a game that’s on the cusp of something great but is held back by a few hiccups.
Sword Art Online is bringing back Aincrad in a new game called Sword Art Online: Hollow Realization for PlayStation 4 and PlayStation Vita. The official website updates us with a look at its first ...
as revealed back in October. Sword Art Online: Hollow Realization was released in the west on November 8th for PS4 and PS Vita, and if you don't know whether it's good or not, you can read our review.
Today Bandai Namco released a batch of new screenshots of Sword Art Online: Hollow Realization ... but when they die they don't come back. They get instead replaced by a completely new NPC.
No, you’re not being incepted, it’s just the new Sword Art Online ... traverse. Hollow Realization finds our hero on the receiving end of a mysterious message that compels him back to where ...
There are a lot of things that I want to appreciate about Sword Art Online ... Hollow Realization is also one of the buggiest games I've played all year. Completed events would pop back up ...
“Work smarter, not harder” is something I would have loved to tell the team at Bandai Namco behind Sword Art Online ... I could get back out into the field. Out in Hollow Realization ...
Sword Art Online: Hollow Realization is the PlayStation 4's third ... marker to the next only to be told that you now have to head back to a previous location in order to trigger a new cutscene.
Is the strange message that Kirito gets – “I'm back in Aincrad” – connected to the NPC girl that he and Asuna come to call Premiere? Several months after the death game Sword Art Online ...
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