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I am Yoshida [ph] from ... If any, please share that with us. And the second, if I may. The second question is about creation of new businesses at Sony. There's Sony Acceleration Platform, which ...
Two beloved PlayStation Vita games were originally getting sequels before Sony decided to put its focus on PS4 in the mid-2010s, according to Shuhei Yoshida. The former Sony Interactive Entertainment ...
Shu Yoshida has graduated from Sony, but he is not retired. Rather, he is running a new indie games consulting company dubbed YOSP Inc. Yoshida’s appetite to do more in gaming shows just how much he ...
And speaking as part of an excellent episode of Sacred Symbols (paywalled), ex-Sony first-party boss Shuhei Yoshida has confirmed ... had to stop and move on to PS4,” he revealed.
Shuhei Yoshida, the former head of Sony Interactive Entertainment Worldwide Studios who later helmed the company’s indie efforts, has said he was able to partly save Gran Turismo from potential ...
Yoshida is an unflinching fan of the American developer Sucker Punch, who, he tells PlayStation Inside, "worked extensively with a Japanese producer at [Sony], as well as colleagues at Japan ...
And that wrinkle may be down to ex-PS Studios boss Shuhei Yoshida, who was working as a producer at PlayStation when the original game was in development for PS1. “It was the early days of the ...
Ex-Sony and PlayStation veteran Shuhei Yoshida has been talking a fair amount ... president of SIE Worldwide Studios has done it again, sharing his thoughts on game prices in an interview with ...
Sony is forecasting a drop in both sales and profits for the next financial year, due to an expected decrease in hardware sales, which suggests console sales have peaked similarly to the PS4.
Death Stranding 2: On The Beach releases for the PS5 on June 26. The upcoming game has been well-received by test audiences--to creator Hideo Kojima's chagrin, as he has said he wishes the game would ...
In its latest earnings report, Sony said that the PS5 has now sold 77.8 million units since it launched in November 2020. That's just 1.2 million units fewer than the PS4 had managed four-and-a ...
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