News

Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
Later this year, Sucker Punch's Ghost of Yotei will carry on the legacy of Ghost of Tsushima. Nate Fox and Jason Connel ...
Ghost of Yotei is heading our way this October, but why did the developers decide to scrap Jin Sakai? Devs explain!
This is especially apparent when we look back at what Sucker Punch has created in the past with both Sly Cooper and Infamous, ...
Sucker Punch game designer Nate Fox, who also helmed Ghost of Tsushima and the upcoming Yotei, was asked by Game Informer if ...
Sucker Punch's new adventure in Hokkaido. More exploration, weapons and a deep combat system - find out all about it!
Once again helmed by veterans Nate Fox and Jason Connell, the Ghost of Tsushima sequel is due out this October. Yotei follows new protagonist Atsu on a tale of revenge as she hunts down the Yotei Six, ...
The sequel is set just under 300 years after Ghost of Tsushima, so Jin will be long dead by the beginning of the ...
On the similarities, Fox said: "Our game is our game. It features the things we cherish. Our story of revenge is a classic in ...
The directors of Ghost of Yotei talk about the comparisons between the upcoming open-world game and the recent Ubisoft's ...
Creative directors Jason Connell and Nate Fox unpack the game's latest State of Play presentation -- and much more.
We spoke with the co-directors of Ghost Of Yōtei about respecting the player's time, extinct wolves, the new director modes, ...