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PlayStation system architect Mark Cerny – the man behind the cutting-edge PS5 and PS4 hardware designs – will be deep into ...
This dude beat the game on the hardest difficulty with all 150 Jokers, all while presumably working on the PS6 ...
Only a scant 0.1 percent of players have managed to platinum Indie hit Balatro, and PlayStation architect Mark Cerny is one ...
As for what this PSSR 2 update will feature, he claims that Sony is aiming to offer 4K at 120 FPS and 8K at 60 FPS, as well ...
It was back in March at the Road to PS5 tech reveal where Mark Cerny first discussed the Tempest 3D AudioTech engine and the company’s ambitious goals for implementing 3D audio for all PS5 users ...
System architect Mark Cerny said he expects games to support lots of different options. But even PS4 and PS5 games that don’t get updated for the PS5 Pro should see some small benefit from its ...
Unlike the PlayStation 5, which has become the best-selling console of the current generation, the PS5 Pro is a mid-cycle refresh that aims to boost performance. Mark Cerny, the architect behind ...