Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
Warner Bros. Discovery shuts down three game studios and cancels the Wonder Woman game. The company focuses on existing, ...
The Nemesis System will not be usable until 2036 by any other studio thanks to a patent Warner Bros. applied for and received back in 2021.
The closure of Monolith marks the end of an era for the studio, which pioneered the innovative Nemesis System in its Middle-earth: Shadow of Mordor and Shadow of War titles. Despite Warner Bros.
On Wednesday, digital game marketplace GOG (previously known as Good Old Games) announced that next month it will add spooky FPS FEAR and its two expansions to the GOG Preservation Program. Currently, ...
A comic book veteran attached to the canceled Wonder Woman game reveals fresh information about Monolith’s ill-fated project.
Monolith Productions might've been best-known for its 2014 open-world game Middle-Earth: Shadow of Mordor. (WB Games Image) ...
Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
The sudden closure of Monolith Productions and the cancelation of its Wonder Woman game has left many scratching their heads.
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Monolith's Wonder Woman game has been described as 'gorgeous and expansive', as the studio's patented Nemesis system looks to ...
Monolith Productions ‘ acclaimed Nemesis system, which was used to great success in Middle-earth: Shadow of Mordor, is still ...