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This article was originally published with the title “ The Science of Spore--The 'Evolution' of Gaming ” in Scientific American Magazine Vol. 300 No. 1 (January 2009) doi:10.1038 ...
'Spore,' the new evolution game from Electronic Arts and 'SimCity' and 'The Sims' creator Will Wright, started with a series of small prototyping systems. Electronic Arts/Maxis.
A version of this article appeared in the January 21, 2009 edition of Digital Directions as ‘Spore’ Plays Games With Evolution Theory. Most Popular Stories. Open image caption.
Will Wright, game industry legend and creator of The Sims and the upcoming Spore, has been talking about what went into his latest project on the evolution of lifeforms, the appeal of his games to ...
In Spore, players guide life through five different stages. Only the first two deal with evolution. You start as a cell, swimming around in a nutrient swamp, gobbling nourishment.
Spore: the evolution of gaming. By ABC News. September 9, 2008, 5:54 PM — -- Spore has landed, and the long-awaited video game brings with it an evolutionary shift in how players interact ...
In this segment, we’ll talk about Spore and its model of the evolutionary process. How close is the game to the way evolution really works—and what were its designers’ goals in creating Spore? We’ll ...
Spore is currently in development for PC by The Sims creator Will Wright and his Maxis team. It's a game of extraordinary scale, enabling gamers to sculpt the evolution of a creature from single ...
Spore: Evolution Without the Awe Factor. September 18, 2008. Will Wright is one of just a handful of celebrities in the world of computer-game design.
On Sept. 7, you can start evolving life from scratch. Will Wright's highly anticipated game about nurturing a single-cell organism will go on sale in ...
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