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That’s why it’s so confusing that its long-awaited sequel – Castlevania: Lords of Shadow 2 – seems like a major step backward, a game that has taken far too many cues from its ...
Castlevania: Lords of Shadow 2 launches for Xbox 360, PlayStation 3, and PC in February of 2014. Colin Moriarty is IGN’s Senior Editor. You can follow him on Twitter and IGN and learn just how ...
Developer MercurySteam doesn't plan on making any more Castlevania games after Lords of Shadow 2 and Lords of Shadow - Mirror of Fate, according to Konami EU head of development Dave Cox.
Castlevania: Lords of Shadows 2 marks the ... but increasing your combat prowess is the real driving force of Lords of Shadow 2. The combat is outstanding, both in the game’s mechanics and ...
Play as Alucard in this extensive add on for Castlevania: Lords of Shadow 2. The immersive story is expanded further as new branches of the plot are uncovered, along with rich new environments and ...
At the end of Castlevania: Lords of Shadow ... not grounded in reality. As a concept, Lords of Shadow 2 is full of potential. MercurySteam spend most of its 20-hour runtime squandering the ...
Castlevania: Lords of Shadow 2 is a sequel that simply tries to do too much. It fills out its lengthy running time not with deeper explorations of the surgically precise combat, platforming ...
When developer Mercury Steam began crafting its Lords of Shadow series, hardcore Castlevania fans were largely brought along kicking and screaming. After all, the studio was intent on doing its ...
Unlike older, exploration-heavy Castlevania games, Lords of Shadow 2 employs a map that is only ever displayed on a piece-by-piece basis. Plus, the "world map" is just an illustration with names ...