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The best chess game was played between Adolf Anderssen and Lionel Kieseritzky in 1851, ... customizable computer opponent for the purpose of studying chess, you'll want a chess engine.
On February 10, 1996, Deep Blue beat Garry Kasparov in the first game of a six-game match—the first time a computer had ever beat a human in a formal chess game. Two other games in that match ...
As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts ...
This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and shogi -- in just a few hours, a new study reports.
Saturday’s 11th game of the best-of-12 World Chess Championship in New York City was a quick, 34-move draw — the ninth draw of the match — and took just more than three hours.
Campbell was a member of the IBM team that developed Deep Blue, the computer that challenged arguably the greatest chess player of all time, Garry Kasparov, in a much-hyped man-vs.-machine match ...
Mastering the Game: A History of Computer Chess will open Saturday, Sept. 10 at 1 p.m. at the Computer History Museum, 1401 North Shoreline Blvd., Mountain View. Advertisement.
Up until the late 1960s, computer chess programs displayed their moves in either written chess notation (i.e. “e4 e5”) or through a visual diagram of a chess board printed on paper.