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Tengo's latest releases answer the question - what would games look like if designers had continued to focus on 2D pixel art rather than polygons? DF Retro EX: Shadow of the Ninja Reborn Review ...
Cyber Shadow will have players cleaving through a machine-filled future, acting as a cyborg ninja that will gain new powers and abilities as it devastates its enemies and frees the shadows of its ...
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The Best Pixel Art Video GamesIts use of dynamic lighting and shadow effects showcases how pixel art can bring depth and atmosphere to sprawling, handcrafted worlds, constantly evolving thanks to both the developers and the ...
Shadow Of The Orient is a 2D pixel-art action platformer where players embark on an epic quest to rescue kidnapped children of the orient and face off against a powerful dark lord. In the role of ...
Brought to life using a combination of highly detailed 3D environments and 2D pixel art characters, Kill the Shadow transports you to an alternative post-war divided city as you take on the role ...
The ‘CRT Effect’ myth says that the reason why pixel art of old games looked so much ... bleed and other artefacts with CRTs due to the shadow mask (or Sony’s Trinitron aperture grille ...
You can see it in the header image of this article. I hope it’s clear from this image that I love pixel art. Auro was a love letter to the amazing stuff Nintendo, Capcom, Konami and SNK produced ...
But why has this happened? Have pixels proved themselves as the building blocks of a legitimate art form, or is it all just a retro fad? Pixel art was more or less essential throughout the ’80s ...
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