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We need to distinguish in this context between at least four media- and computer-based learning concepts: open- and closed-source learning platforms (eLearning), learning on mobile terminals such as ...
Abstract: The aim of this study was to develop a geometry learning game for handheld devices that adapts to the user's behaviour. The learners in this study were six years old Finnish pre-school ...
Abstract: This paper describes an extended approach for the development of a flexible, context-aware and adaptable, service-oriented and agent-based software architecture for use in on-line eLearning ...
You can create a release to package software, along with release notes and links to binary files, for other people to use. Learn more about releases in our docs.
Over the years, I’ve noticed a change in how we interact with each other, how the media and politicians ‘spin’ the interaction, and also in the very institutions that shape our experiences – schools ...
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